I'm disappointed that they chose to avoid the computationally hard problem of determining the spatial variation of pi.
I suppose I'll have to rely on the less accurate erosion function on 3 2/7 in my heuristic for the probabilistic global distribution of primo-quadrilune ludic use of language.
I suppose I'll have to rely on the less accurate erosion function on 3 2/7 in my heuristic for the probabilistic global distribution of primo-quadrilune ludic use of language.